(This review covers Amazing Spider-Man #666-673, along with several other titles that tied into the storyline.)
A few months ago, I praised Dan Slott’s current work on Amazing Spider-Man as one of the comic’s definitive runs. It has its ups and downs, of course, but the overall feel is perfect for the character, and the release schedule (twice per month) allows it to fit large, satisfying plots into a short timeframe.
Of course, all long-running comics have their ups and downs, and usually the big “events” are some of the most notable disappointments. The “Spider-Island” storyline that just ran through Amazing is arguably its biggest event in years – at least, it’s the only to feature so many related mini-series and tie-in comics – and surprisingly, it managed to maintain the quality of the series leading up to it. This may not have been one of the series’ highlights, but it was fun and felt true to both the ongoing series and the hyped “event”, and that’s a rare success.
The “Spider Island” of this story is Manhattan. A supervillain infects the borough with a virus that gives everyone the same powers as Spider-Man. At first, this is just about the chaos that results from people having “all of the power and none of the responsibility”, with a look at how it impacts Peter and his supporting characters. But as the virus continues to progress, the victims fall under the control of the villainous “Spider Queen” and the true threat becomes apparent.
As usual, Slott juggles several sub-plots, this time also tying in with several other spin-off titles and cross-overs. Since most of the Marvel community revolves around New York, this effects a lot of the heroes. At times, the story suffers a little for having to remain coherent and interesting whether or not the reader is getting the tie-ins, but is generally succeeds. Most importantly, all of the side titles feel like legitimate stories in their own right – There are no cliffhangers that say “Be sure to read comic ____ for the exciting conclusion!” as some events do. I read most, but not all, of these supporting comics, and they are a part of the overall grade I’m giving this storyline.
The art is by Humerto Ramos, who has become one of the major Spidey artists in recent years. I have mixed feelings about his work: He’s a skilled and dynamic artist. However, his people look incredibly cartoony, with inconsistent proportions and exaggerated body language. It isn’t necessarily less realistic than some of the trends that have dominated comic art at times, but it is different enough to seem out of place in a Marvel book. Even after seeing his work in Amazing Spider-Man for a few years now, it sometimes strikes me as distracting and off-model. I have to admit, though, that if I read through quickly and let his art flow by, those exaggerations create action scenes that feel natural and varied. Ramos’ style is definitely rooted in an understanding of the human form.
Spider-Man stories are a continuous soap opera, for the hero and the ordinary people around him. The ongoing stories continue to progress, with yet another plot-line that started over 100 issues ago (that of the characters Venom and “Anti-Venom”) coming to a close. This remains the only modern comic series that can manage that sort of long-form storytelling, and it’s one of the reasons why I’m not bothered by occasional annoyances in the short run. In the long run, this is always excellent. (There were a couple of those annoyances in this storyline. The sight-seeing Madame Web is one of the most frustrating characters out there, just popping in from time to time to drop intentionally vague hints that don’t help anyone. Also, after recent issues that celebrated Spider-Man’s refusal to kill, the workaround at the end of this story felt cheap.) It is unfortunately that most of the changes that came up at the conclusion to this were actually returning things to a previous status quo, but even there, the changes came up organically and didn’t feel like the editorial fiat that normally dominates high-profile events.

“Spider-Island” is far from perfect, and it’s definitely not the place a new reader should start. However, I can say that it is the only event comic I can think of in recent years that I actually enjoyed and would recommend to others. Most events seem focused on “Get from point A to B, introduce these arbitrary changes the corporate office asked for, and be sure to sell all the cross-over issues!” Storytelling isn’t a priority, so they mask it by repeating over and over how important everything is. This comic, on the other hand, still put the story and characters first. The “importance” all flowed naturally from that.
Grade: B-
Though they were factored into the above grade, here is a brief discussion of the other comics that were a part of this event:
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