Posts Tagged ‘ Civilization ’

Why Dominion Works (Games)

In late 2008, Dominion introduced the concept of deck-building games. Almost 2 1/2 years later, you’d think that we would have some new games that build on that idea in exciting new ways. Surprisingly, though, we’ve seen only a series of knock-offs that miss the fundamental things that made Dominion so great. A few days ago, I found myself caught in yet another Dominion-vs.-Thunderstone discussion, so I think it’s time to explain once and for all what aspects made Dominion so successful.

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