Archive for the ‘ Comics ’ Category

Flashpoint (Comic Review)

Flashpoint #1 coverToday marks the big turning point for DC Comics. Instead of their usual fifteen to twenty new comics, they only released two: Flashpoint #5 completes the event that ends their current universe and Justice League #1 kicks off the new era. I’m going to review Flashpoint (the entire event) today, and look at the opening to Justice League tomorrow (update: here it is).

(This article avoids any specific spoilers of Flashpoint’s plot, but it does discuss the structure of the DC Universe at the series’ conclusion.)

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“Old” DC Comic Capsule Reviews

This Wednesday begins the huge re-launch of the entire DC Comics universe. While I remain cynical about their approach, I have to admit that I’m now more interested in DC than I have been for a few years. Looking over the titles I’ve been buying from them, I can see why: I’ve pretty much drifted away from their core comic line, and at this point, I’m just reading the one that are on the fringes of the company’s main stories. Even if the relaunch is only half-successful, it’s still a chance for DC to draw me back into the fold. I can see why they aren’t too worried about cynicism from people like me.

At this point, the final issues from all of their “old” titles have now shipped. Below the fold are capsule reviews of the few that I was still reading.

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Webcomics Roundup: Complete Stories

New webcomics are exciting, of course. But there’s a certain appeal to completed ones, too. An entire story is waiting for you to read it at any pace you like! Besides, it can be reassuring in a way to know that the artist was confident enough to bring their story to an end instead of dragging it on until everyone lost interest. For that reason, this article is going to focus on three notable webcomics that completed recently. The entire archives are there to read, and for free, giving you something to do while you wait for their new series to start up.

(I know, it’s been several months since my last “monthly” webcomics article. I’ll catch up on some new comics next month.)

Below the fold, Bobwhite, Great, and FreakAngels

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Marvel Comic Capsule Reviews

It’s been a few months since my last round of comic book capsule reviews, and there are several more miniseries and new titles that I’m ready to discuss. This one will focus on some recent Marvel comics, since none of my new independent comics are far enough along for a review. (DC comics is currently in the process of winding all its titles down, rather than starting new ones up. I plan to look back at some of these soon, once their big reboot happens.)

It’s interesting to see Marvel branching out more and more from superheroes. In addition to four new superhero series, this article takes a look at two new titles in the Crossgen line.

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Spider-Man: Big Time (Comic Review)

Spider-Man’s recent direction is still controversial in a lot of people’s minds: 2007’s “One More Day” storyline, which arbitrarily undid years’ worth of stories, was very poorly done. However, the intention of that disappointing event was to undo the damage done by all the other poorly-planned changes Marvel had sent Spider-Man through. In that respect, Marvel finally made the right choice: “Brand New Day” kicked off in 2008, with thrice-monthly issues and a small cabal of writers dedicated to stories about Spider-Man’s responsibility and Peter Parker’s friends. It was a stunning success, and it felt like Spider-Man again.

The “Brand New Day” status quo shifted to “Big Time” last November, though it wasn’t nearly as significant a change. Dan Slott, part of the team in “Brand New Day”, became the chief writer, and Amazing Spider-Man switched to two issues per month. Within the comic, “Big Time” represented the idea that maybe things can go right for Peter sometimes. He gets a fun new girlfriend, a job that uses his science skills, and once again finds respect from the hero community. It’s a really nice change of pace from most modern comics, in which the superhero is repeatedly ground down to show the strength of his resolve and the danger of his enemies.

This is a review of issues #648-#665 of Amazing Spider-Man. I’m not sure if Marvel considers the “Big Time” era over now, but the next issue begins the major “Spider Island” event, followed by the launch of a new Spidey title, so it seems like the right place to examine this run.

Skimming through these issues again to write this review was surprisingly fun, as Slott’s deft touch and master plan are more obvious when reading the stories for a second time. His strengths lie in the way he can balance his love for the characters with the need for a good story, as well as spacing a longer story throughout interesting single issues. The comics touch on every era of Spider-Man’s history, but they manage to move the plot forward without just being safe retread of past hits. Doctor Octopus is changing into something more desperate and sinister. Jonah Jameson continues with some of his first real character development in history. And Peter actually loses his “spider-sense”, leading to twists in the challenges he faces and the ways he has to fight. This feels natural, unlike the costume changes and tacked-on gimmicks that Marvel used to try out on Spider-Man. (Admittedly, Peter does make a few new costumes with the resources his new job gives him. These provide new abilities that make up for his loss of spider-sense. In the short run, it’s a nice change. In the long run, though, it does feel arbitrary for Peter to keep inventing ways out of his current problem. This spider-sense change is an enjoyable diversion, but I hope it’s a temporary one.)

Near the end of this run, Spider-Man’s defeats (for now) Mr. Negative, one of the new villains from the “Brand New Day” era. However, “new” is a relative term when a comic is coming out two to three times a month: It’s actually been more than 100 issues since Mr. Negative was introduced in 2008, and having his story planned and executed over such a long timeframe is an impressive feat. Very few writers ever get to stick with one character long enough to pull off a trick like that.

While it is good to see the hero win throughout “Big Time”, don’t expect it to come without struggle. In particular, one long-time supporting character dies in this run. Rather than feeling like a grab for attention, this is actually moving. The tribute issue that follows, with extended silent scenes demonstrating the holes the death leaves in others’ lives, was one of the best single comics of the year.

 

On many of the later issues, Slott is joined by writer Fred Van Lente, who takes care of the actual dialog. This is the perfect combination: Slott does a great job handling the plots, but Van Lente is better at the quintessential Spider-Man dialog (both snappy and dramatic without ever feeling overdone). The art is a little less even, unfortunately. No one artist can keep up with a twice-monthly schedule, so the comic rotated through several. None are bad, and some are very good, but as you can see above, the styles are not consistent from one to the next.

In a recent review, I called Batman Incorporated “exactly what a superhero comic should be”. At the time, I was still so impressed by that comic’s early issues that I hadn’t really considered that the later ones were harder to follow and only decent in quality. I’d like to correct that statement: Dan Slott’s run on Amazing Spider-Man is, in fact, exactly what a superhero comic should be. Fun, usually uplifting issues that focus on both the hero and the people around him, and that make use of a rich backstory without getting bogged down in it. It may still be controversial, but I’m confident that we are witnessing one of the classic eras of Spider-Man comics.

Grade: A-

How I Would Handle the DC Universe Reboot

Cover for Justice League #1, this SeptemberThe major comic news of the past month has been DC’s plan to cancel every title in their line and launch 52 new titles, all starting at #1. Some of these will be titles that existed before, but with a new numbering system and a change of creators. Others are new titles, or bring a new focus to previously-minor characters. It’s still not clear exactly how much these “#1″s are restarting the stories and how much they are continuations of what went before.

Relaunching, renumbering, and other gimmicks are hardly new to superhero comics. But this is a bigger deal than normal because of how widespread it is. Also, this is the first major change since DC Comics was restructured underneath parent company Warner Entertainment, and DC will be starting a new digital distribution plan that is aimed at attracting new readers. No one knows for sure how well this digital outreach will work, but a lot of current readers are outspokenly against it. That’s not surprising; comic readers are outspokenly against almost every change that has happened in the past generation. Whether or not this new line of titles succeeds, I think that DC will hold on to most of their current customer base. However, that fanbase is slowly shrinking, and I think this is widely regarded as DC’s last real chance to stop the bleeding. If this fails, things will go on much as before, but DC probably won’t have the goodwill to allow them to try any other bold moves for the next 5-10 years. If they are shackled to the current system for that long, I doubt they’ll be in any shape to try again afterwards.

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Echo (Comic Review)

Echo #2 coverTerry Moore is one of the big names among self-published cartoonists, having worked on Strangers In Paradise since the early 1990’s. But one drawback to writing, illustrating, and publishing your own comic is that you spend all your time focusing on one. Perhaps for that reason, Moore ended Strangers In Paradise in 2007 to begin a new series, Echo. Echo just finished its run as a single 30-issue story, and a new series will be taking its place soon. This is probably the right strategy to pursue in today’s comic market. At the very least, it convinced me to try out his work.

Echo is the story of Julie Martin, who finds pieces of an experimental super-suit raining down on her after they explode during a test flight. This “alloy” fuses itself to her body, and Julie must figure out how to control it while running from unscrupulous government contractors who want their suit back.

This may sound like a typical superhero origin story, but Moore’s comics have always been known for their focus on characters and strong women.This is the primarily the story of Julie herself, as well as her newfound protector Dillon, an agent tracking her down, and even Annie, the woman who had been testing the suit when it blew up.

Distinctive, believable people are Moore’s artistic strength as well. This feels like a human drama throughout, without the stilted clichés of many superhero stories. Body language, expressions, and individual appearances are all varied and support the characters as the comic’s focus. Admittedly, they are a little sexualized (Julie’s skin-tight alloy burns her clothes away when it activates, but it covers her so that she’s not technically naked), but done in the way one would expect from Moore’s reputation for empowered, realistic women. I am confident that this has at least as many female fans as male.

The art itself is black and white (plus a silvery gray for the alloy), with some cross-hatching and filled blacks. The simple inking and lack of color is what allows Moore to produce comics on a near-monthly schedule, and while it does feel a little slight at times, it complements the story. Unfortunately, the story could stand to be a little less slight. Bad guys act with barely more subtlety than Saturday morning cartoon villains, and the pseudo-science behind the alloy involves metaphysics, emotions, and souls. The plot never becomes as interesting as the relationships between the characters, and while it flows well in monthly serialization, some plot threads never feel resolved in retrospect.

Though Echo could be made into a big-budget action movie without much tweaking, the current implementation is definitely aimed at a comic-size niche audience. It needs to be appreciated by someone who cares primarily about the character-driven drama, but enjoys the trappings of a superpowered story. Further, the series does have several scenes of shocking violence that even verge on horror, which most people will find at odds with the light, occasionally comedic, interactions that dominate the story.

Overall, Echo feels like a disposable work by a talented creator capable of doing much more. Whether the demands of the periodical schedule kept Moore from reaching any interesting depths with the story, or whether he just wasn’t interested in more than he created here, this never quite achieved anything memorable. I’ll be watching him in the hopes that he reaches greater heights on his next title, though; At the very least, Moore can guarantee a reliable, timely story. There aren’t many talented comic creators who have chosen to do their own thing outside of the auspices of Marvel and DC, and I’m eager to see what he can accomplish.

Grade: C+

Superhero Comic Capsule Reviews

After my reviews of five “indie” comics yesterday, here are five DC and Marvel superhero comics. (Ok, one of them is in a smaller imprint, but it still features superheroes.) Two of these were complete stories, but the other three are new ongoing series that I’m reviewing based on the first few months.

I’m not sure if this experiment with capsule reviews was successful for me or not. I did manage to review several things that I wouldn’t have otherwise, but it takes me much longer to write this way. And there are some comics that I’d rather wait and review once they’ve had a longer run, instead of jumping in with a “capsule” after a few months. I’m not sure if it makes sense to review some comics quickly and wait on others. I’ll probably return to this format again in a few months, but I’m not sure what I’ll decide long-term. If you have any comments, let me know.

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Comic Capsule Reviews

Comic book series come through faster than I can write full reviews of them. I’m going to experiment with capsule reviews to cover some of the recent series that I read. My plan is to cover “indie” miniseries today (in comic terms, that means “anything without superheroes”), and then look at some recent superhero ones tomorrow.

Note that these are just the comics that I read. They aren’t always the most significant ones. For example, the big summer events are underway at both DC and Marvel, and I haven’t been interested in picking up either of those. I’ll be the first to admit that my choices are sometimes arbitrary, but I don’t have the time (or money) to try everything. Looking at the list below, I’m fairly happy with my choices. Even the failures are interesting ones, and if I hadn’t been willing to take a chance on the occasional disappointing comic, I wouldn’t have found the good ones, either.

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The Unwritten (Comic Review)

Note: So far, I’ve only reviewed comic series after they concluded. I’d to occasionally examine ones that are still ongoing, as well. As issue #24 of The Unwritten was just released, it seems like a good time. This is the point where most Vertigo titles are cancelled, so it’s now safe to say that this series should have have a long life ahead of it. In this case, it also happens to be the point where author Mike Carey says the first act is concluded. In a happy coincidence, as I was writing this review, I got word that volume 2 of this series had been nominated for a Hugo award.

Ever since it was birthed by Sandman, the Vertigo comic line seems to have a fascination with stories about stories. From the modern hit Fables (in which fairy tale characters literally live in New York), to more obscure titles like Testament (with rebels in a near future dystopia who repeat the mythic cycles of traditional religions), to constant spin-offs of Sandman itself, like the current House of Mystery (which features a different character narrating a story-within-the-story every month), this is the closest Vertigo comes to a unifying theme. The Unwritten is the latest example of this, with a plot that literally explores the power of stories to control the world.

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