Posts Tagged ‘ Image Comics ’

Morning Glories, End of Season 1 (Comic Review)

(This is a review of issues 13-25 of the Image comic Morning Glories. My first review is here.)

cover to Morning Glories #17

Morning Glories

Nick Spencer and Joe Eisma’s Morning Glories completed its first “season” with issue #25, and it has definitely stayed interesting. There are some implications that it may collapsing under its own weight: The past six months have featured the first real delays so far, and there are now enough characters that Eisma’s art doesn’t manage to keep them all visually distinct. On the other hand, the story itself has held together. Given how rare it is for mysterious, twist-driven stories to work out, I’m amazed by how well this is doing. Sadly, when I look back through my comic reviews, I see that series almost never improve with time, and I’m almost always disappointed when I decide to stick with a mediocre one that shows “potential”. In this case, though, Morning Glories has definitely gotten better with time.

This is mainly due to the way Spencer handles his twist-driven storytelling. Every issue reveals more, though there are still plenty of questions, and you wouldn’t take me seriously if I tried to explain the number of secret pasts and hidden motivations in this comic. However, almost every new change is fair and consistent with previous hints. Most stories like this just feel like 100 random things that all happened to a small group of people. Here, all those events can be traced back to just a few common causes, and that makes a huge difference. As things have come to a climax, the cliché of “sorry, there’s no time to explain!” has appeared more often than I’d like. Admittedly, though, everyone who says that really is in a hurry. I am a little worried about the number of things thrown into the mix in those last few issues, but not as worried as I was about the few issues right before my last review. That time, there turned out to be reasons for everything.

Also, Spencer really can write memorable, compelling stories. I’ve been reading comics sporadically in the past several months, but it was never a problem to return to this complicated series after taking a long break. In fact, at this point the characters have broken into so many different groups that someone who is reading the issues as soon as they come out will still need to keep track of plot threads last seen a few months ago.

The overall plot moves slowly now that it’s jumping between so many people, but even that isn’t a problem. Every issue has a satisfying amount of events and new information, so it always feels like a good deal.

Morning Glories isn’t perfect, of course. Part of the reason it’s easy to remember characters is that most of them have exaggerated personalities. Also, with a series like this, how you feel about it depends largely on how excited it can make you about future issues. It definitely has me hooked now, but if it goes downhill, it will retroactively drag these issues down with it. Even so, I’ve spent much of the past few years expecting Morning Glories to jump the shark, and it’s consistently proved me wrong. This first season has been a perfect example of how to make a story full of mysteries work out. I’m ready to have faith in it.

Grade: A-

 

Image Comics Capsule Reviews – Harvest and Infinite Vacation

Continuing from Wednesday’s article, here are the other two Image miniseries I finished recently.

There is no doubt that Image’s output has improved a lot in recent years, but there is a certain sameness to a lot of its comics now. Of the four stories I’m looking at this week, Multiple Warheads is the only one that didn’t feel like it was a movie pitch at some level. Maybe it wasn’t intentional in all the others; Once that approach has become the norm, you can find yourself following it even if you do just want to tell a good story. And it’s difficult to know how much to criticize this change, because the quality really is better now. It’s still a tradeoff, though, because the big comics now are slick and more predictable. We have lost something as we left behind the chaos of comics’ less commercial days.

I still liked both of the comics from last Wednesday, even if neither one thrilled me. These next two were less interesting. (Because this article is a little wordier than the previous one, I’m putting the reviews below the fold.)

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Image Comics Capsule Reviews: Happy! and Multiple Warheads

It’s time for another quick catch-up on recently completed miniseries from Image Comics. I plan to cover two today, two more in a few days, and catch up on the ongoing Morning Glories soon afterwards.


cover to Happy! #1

Happy!

Happy!

After years on an exclusive contract, the hyper-inventive Grant Morrison seemed to become a little set in his ways. For this reason, Happy!, his first non-DC work in a long time, carried a lot of expectations with it. The results are inconclusive. It’s a fun, competently-told story, but there’s no hint of deeper meaning or a long-suppressed muse bursting free.

Happy! is an especially twisted take on Morrison’s obsession with reality and fantasy crossing over. It opens with tough-talking gangsters preparing for a hit, straight out a Garth Ennis comic. It even features excellent art from Darick Robertson, who excels at this sort of gritty but amusing hyper-violence. By the end of the first issue, though, it’s taken a surprising twist. The crime story is never left behind – this is a Christmas comic reminiscent of Bad Santa in the uncomfortable way it plays with redemption – but it would be more accurate to compare it to Bad Santa Meets The Smurfs.

The first issue is the best. Morrison turns out to be good at darkly humorous crime scenes, and those early scenes with no reader expectations are thrilling. Once it settles on its protagonist and main conflict, it becomes a little more by-the-numbers. This is the sort of story where a character finds a way to look at other people’s hands in Poker, but the only way the writer knows to show him winning is to give him high hands every time. On the other hand, in a flashback to the anti-hero’s backstory, Morrison shows that clichés can be effective.

Happy! is a fun, fast read, if you’re looking for something grotesque and slightly surreal. There’s no real hook to keep you interested afterwards, though. Despite the craft it was made with, it will fade as quickly as you can read it.

Grade: B-


cover to Multiple Warheads: Alphabet to Infinity #1

Multiple Warheads: Alphabet to Infinity

Multiple Warheads: Alphabet to Infinity

Brandon Graham’s Multiple Warheads has a convoluted history: Starting out as a indie porn about an organ smuggler who steals a werewolf dick for her boyfriend, it led to an Oni Press series that never went past the introductory issue, and is now a series-of-series from Image. Despite all that, it’s not really necessary to understand any of the title’s past. This is like Graham’s classic King City, a cute story jam-packed with ideas in a science fictional setting that allows for anything Graham wants to happen. Tossed-off ideas and puns fill in all the margins, with an attitude somewhat like Groucho Marx as a sci-fi-loving graffiti artist.

In many ways, Graham’s work is a celebration of indie comics in their purest form. An uncommercial labor of love that costs less than most superhero comics but takes three times as long to read, these can be pure joy. But at this point, I’m starting to wish for some actual plot and consistency to tie it all together. In these four issues, the main couple (Sexica and Nikoli) go on a road trip past a bunch of fatal threats that never feel dangerous, and another organ smuggler named Nura (who has no connection to the others as far as I know) heads out on a mission. I wasn’t always sure what was going on other than that, but these ended right when the story seemed to start up. There may be dangerous secrets at the hotel Sexica and Nikoli are staying at, and there are some interesting side characters serving them there. But after building that up, the final issue was entirely about Nura getting in a fight that ended inconclusively. It was misleading to call this a mini-series.

Multiple Warheads is fun, but aimless. I’m really glad that Graham has started to try out other storytelling styles, such as the slightly more focused Prophet. Still, as long as he keeps comics like these as an occasional side project, I’m likely to keep up with them.

Grade: B-

 

Image Comics First Looks, Part 2

As promised, here is part two of my look at new ongoing Image comics. It is, of course, limited to only the ones that I chose to read, but with the sheer number of new series coming out from them, it would have to be limited in some way no matter what.

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Image Comics First Looks, Part 1

It’s been amazing to watch the resurgence in Image Comics in the past couple years. They’ve always been a well-regarded publisher, but Image went a long time with just a few hit series, and the rest of their catalog filled out with low-profile comics plagued by delays and cancellations. I suspect that a combination of factors helped them out: The contraction in the comics industry pushed most people out of the “independent” business, and Image is the only major publisher build around experimentation and creator rights. And despite that contraction, interest in comics as a medium beyond superheroes has been growing, with Image providing a safe, accessible gateway to that world. Whatever the reason, the number of small press titles I’m reading has dropped to an all-time low, while the Image ones keep increasing.

Also interestingly, many new Image titles are bucking the miniseries trend that has otherwise dominated comics outside of DC and Marvel. Plenty of Image series have become hits (Invincible, The Walking Dead, and even newer ones like Morning Glories), and it’s a path that other creators apparently want to follow.

In fact, I’ve started reading so many new Image series this year that I’ll need more than one First Look article to go through them all. Here is the first.

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Morning Glories (Comic Review)

(This is a review of issues 1-12 of the Image comic Morning Glories. These can also be found in the first two collected volumes of the series.)

Morning Glories issue #1 cover

Morning Glories

Students usually feel like they are fighting against their school, but what if that school really were trying to kill them? That is the central hook of Morning Glories, a comic about six students newly recruited to a prestigious, but sinister, private academy.

It’s a silly idea even on its face, because any school with the body count shown here would end quickly. It might make for a fun miniseries, but Morning Glories is intended to be a long-running series. Amazingly, author Nick Spencer seems poised to make it work by not only examining the “what if?” question, but also considering why a school would want to kill its students. Twelve issues in, we don’t have a lot of answers, but there are quite a few hints about a centuries-old movement (possibly religious, possibly looking for an answer to a legitimate threat) testing children to find ones with some sort of special power. With enough suspension of disbelief to assume that their secret society could cover up the deaths and maintain their school’s prestigious reputation, this actually makes a twisted sort of sense.

Artist Joe Eisma does a passable job portraying the often dialogue-heavy story, with distinct characters and expressive faces and postures (even if he does favor a few generic body types).His linework features the occasional jarring angle and could definitely use a strong inker to give it depth, but it’s better than many DC and Marvel artists. Best of all, he is one of the few Image artists who can keep anything close to a monthly schedule .

But the art is really just a delivery mechanism for the story that dominates this comic. It’s defined by the many mysteries and constant twists, with each new issue providing a good chunk of plot and new information. Though the story is not unfolding in any hurry, it certainly can’t be accused of decompression or padding. Reading it as a serialized work, it delivers something new every month.

The plot points offer a lot of variety, from tweaking everyday aspects of school life (teachers, cheerleading squads, and guidance counselors) to completely unexpected surprises (ghosts, underground prisoners, and a strange device that intrigues cutting-edge physicists). Spencer almost seems scared to go a single issue without defying expectations, and the tone of each issue varies widely, too, from horror to graphic violence to understated suspense.

The characters started as a typical Breakfast Club-style collection of cliches. Though they haven’t gotten much deeper (this comic’s strength is in unexpected twists, not character development), they have defied expectations. In these first twelve issues, every one has either turned out to have a shocking history or faced things within the school that played off their basic archetype in surprising ways. There are also varying allegiances among the school staff and at least one organization seeking to destroy them from the outside.

It’s a lot to take in, and if anything, the concern is that Morning Glories will turn out to be one of those stories that piles the mysteries on but doesn’t know how to resolve them. That was my initial impression of this, but fortunately I re-read the series so far in preparation for this review. Taking in every issue at once, a lot of the pieces fit together better than I had expected, and the total number of open mysteries was not as large as it had seemed. (Most importantly, and a little embarrassingly, I hadn’t noticed before that one person had played a role in at least three characters’ life stories. What I’d thought to be three unrelated pieces of information all tied together neatly.) It’s strange, because this had seemed to be the perfect series to read for the monthly surprises, but now I can see a strong argument for following it in larger collected chunks. Either way, though, the mysteries seem well fleshed out, and the few explanations to date have been satisfying, so it seems that Spencer does know what he’s doing. He says that he has this planned out until an ending around issue 100, and the build-up so far seems fair given that schedule.

It’s always hard to know whether to trust a title whose main draw is mysteries and plot twists. Many high-profile works that took that approach fizzled out disappointingly (look at X-Files or Lost), but a low-stakes creator-owned comic like this arguably has a better chance of holding true to a vision. Whatever the final result is, Morning Glories has at least turned out to be a worthwhile read so far. The memorable hooks and new questions keep this interesting month after month.

Grade: B